Special Combat Arts
Performs up to 5 consecutive attacks, dealing Cosmos DMG. Grants Defiant Spirit on hit.
Arrowfall
Press Basic Attack while airborne to plunge, dealing 1 instance of Cosmos DMG upon impact. Increases DMG based on fall height, up to 100%.
Special Combat Arts (Altered)
Hold Basic Attack during the 3rd/4th/5th hit of Special Combat Arts to trigger Special Combat Arts (Altered), dealing Cosmos DMG and granting Defiant Spirit on hit.
Critical Riposte: Split-Second Victory
Triggers when using Special Combat Arts after a Critical Dodge. Retaliates against the target with a sharp kick, dealing 1 instance of Cosmos DMG, reducing their Break, and gaining Defiant Spirit.
Tidal Assault
Performs up to 5 consecutive attacks, dealing Cosmos DMG. Grants Fading Reason on hit.
Hammerfall
Press Basic Attack while airborne to plunge, dealing 1 instance of Cosmos DMG upon impact. Increases DMG based on fall height, up to 100%. Grants Fading Reason on hit.
Tidal Assault (Scorn)
Hold Basic Attack during the 3rd/4th/5th hit of Tidal Assault to trigger Tidal Assault (Scorn), dealing 1 instance of Cosmos DMG and granting Fading Reason on hit.
Critical Riposte: No Respite
Triggers when using Tidal Assault after a Critical Dodge. Retaliates against the target with a sharp kick, dealing 1 instance of Cosmos DMG, reducing the target's Break, and gaining Fading Reason. Inflicts Forced Knockback and briefly stuns (not effective against Bosses) the target when Parry Attack or Critical Riposte hits while in the Menacing Gaze state, then deals 1 additional instance of DMG to the target equal to 20% of Instant Strike.
High-Speed Breach
Redirect Skill: High-Speed Breach — Charges toward the target and launches a fierce assault, dealing multiple instances of Cosmos DMG and gaining Defiant Spirit. Redirect Skill: Scarlet Descent — Consumes all Fading Reason. Leaps above the target into their blind spot and unleashes a powerful downward claw strike, dealing high Cosmos DMG. Casts up to 5 times during each Surging Crimson state.
Crimson Fury
Ultimate: Crimson Fury — Consumes all Defiant Spirit to enter the Surging Crimson state, then launches multiple attacks, dealing high Cosmos DMG to the target. Replaces Special Combat Arts with Tidal Assault and High-Speed Breach with Scarlet Descent while in Surging Crimson state. Increases DMG dealt and Resistance to Interruptions, greatly boosts Movement, and lasts for 13s. Ends Surging Crimson when switching characters. Hold Dodge while moving to partially release her Esper Ability and greatly boost Movement. Ultimate: Crimson Judgment — Casts Crimson Judgment when Surging Crimson is about to end. Press Ultimate repeatedly to dash rapidly between targets, dealing high Cosmos DMG. Grants 1 additional instance of Crimson Judgment for each use of Scarlet Descent during Surging Crimson. Can be cast up to 3 times during each Surging Crimson state. Ultimate: Dragonflame Verdict — Press Ultimate again to cast Dragonflame Verdict after all uses of Crimson Judgment have been consumed or after Surging Crimson ends, dealing massive Cosmos DMG to targets in a large area.
Breaching Tactics
Delivers a forceful knee strike, dealing 1 instance of Cosmos DMG and gaining Defiant Spirit.
Lone Stride
Charge Enhancement: Grants off-field characters the same amount of Charge when the active character gains Ultimate Energy. While Shinku is active and in Charge state, each trigger deals AoE DMG equal to 400% of ATK (scales with Basic Attack level, reaching 863.6% at level 11), and increases her ATK by 5% for 30s, up to 10 stacks. Cooldown: 1s.
Wrathscale
Increases Ultimate DMG against non-Boss enemies by 50%.
Menacing Gaze
Enters the Menacing Gaze state when Shinku remains active in battle for more than 2s without actively initiating an attack, gaining stacks every second. Grants her 1 additional stack of Menacing Gaze whenever Shinku successfully performs a Critical Dodge while this state is active. Menacing Gaze stacks up to 8 times. Switching characters removes the state and all stacks. Ends Menacing Gaze when Shinku initiates an attack and hits, causing her to perform Instant Strike and deal bonus DMG in addition to the original attack. Each stack of Menacing Gaze increases this bonus DMG by 100% (scales with Basic Attack level, reaching 215.9% at level 11) and grants Defiant Spirit, Fading Reason, and Cycle Energy.
Sneaking a Break
Always Up for a Challenge
A1Rain-Lashed Alley
Shinku's damage ignores 12% of the target's DEF.
A2Pre-Dawn Training Grounds
Reduces the target's Cosmos Resistance by 10% for 20s after the Ultimate hits.
A3Sunset Beach
Keeps Menacing Gaze active after switching characters and allows Shinku to gain Menacing Gaze stacks while off-field.
A4Snowfall Slope
Increases the Menacing Gaze stack cap to 16 stacks. Enhances the triggered Instant Strike when Menacing Gaze reaches 16 stacks, granting it the additional effects of the Instant Strike triggered by Parry Attack or Critical Riposte: inflicts Forced Knockback on the target, briefly stuns (not effective against Bosses) them, and deals an additional instance of DMG equal to 20% of Instant Strike DMG.
A5Room of Laughter
Increases Shinku's DEF by 50% and Resistance to Interruptions by 50% during Surging Crimson, and recovers HP equal to 300% of her Base ATK after casting Scarlet Descent.
A6Dragon's Treasure
Increases Shinku's damage ratios for Scarlet Descent, Crimson Judgment, and Dragonflame Verdict by 30%, and allows Scarlet Descent and Crimson Judgment to pull in targets within range.
R1Awakened Resolve
Increases the skill level of Basic Attack, Redirect Skill, and Ultimate by 1. Increases DMG dealt by an additional 30% while in Surging Crimson.
R2Crimson Hero
Increases Shinku's Crit Rate by 10% and causes her damage to ignore 15% of the target's DEF.